Anyways, back to this level, the developer time of this level is quite challenging to beat due to the fact that many things could go wrong and unlike Native Fortress and Sunset Vista, this level has a tight developer time which had complicated the overall difficulty of beating the developer time here.
To beat the developer time, you MUST perform some tricky jumps as well as cutting the corners whenever possible. Also, you had to spin the drone to the (off-screen) time crate at 0:51 so that you won’t need to get the time crate by yourself. And also use the Aku Aku masks in order to save time.
My run of this level is certainly not very good and I’m aware that there’s still some room of improvements in this level. But I’ll upload a better run in case I had improved my time in the future.
Developer Time: 0:53:75
My Time: 0:51:27 (2.48s ahead of the Developer Time)
Video recorded with Microsoft Game VDR and edited with Wondershare Filmora.
Song:
RudeLies - Down [NCS Release]
Music provided by NoCopyrightSounds.
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