Uncharted 4: A Thief's End is a 2016 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the fourth main entry in the Uncharted series. Players control Nathan Drake, a former treasure hunter who is coaxed out of retirement by his estranged older brother Samuel. Together with Nathan's longtime partner, Sullivan, they search for clues for the location of Henry Avery's long-lost treasure. A Thief's End is played from a third-person perspective; incorporating several platformer elements to advance the narrative. Players use firearms, melee combat, and stealth to combat hostile enemies as well as solving puzzles. The game world is navigated by driving vehicles and by using a grappling hook. In the online multiplayer mode, up to ten players can engage in co-operative and competitive game modes.
Development of Uncharted 4 began in 2011, soon after the release of Uncharted 3: Drake's Deception. It was led by creative director Amy Hennig and game director Justin Richmond. Development was hampered in 2014 due to Hennig and Richmond's departure from Naughty Dog; they were replaced by Neil Druckmann and Bruce Straley. The development team sought to incorporate elements of open world gameplay. Many levels were designed to be larger as to encourage free roam in exploration and combat. The relationship between Nathan and Elena was a central focus, as Naughty Dog attempted to humanize them more than in previous games. A Thief's End was released in May 2016 for the PlayStation 4. It was Naughty Dog's first game developed specifically for the PlayStation 4. The team took advantage of the advanced hardware to process larger dynamic environments.
Uncharted 4: A Thief's End is an action-adventure game played from a third-person perspective, with platforming elements. Players traverse several environments, moving through locations including towns, buildings and wilderness to advance through the game's story. Players use firearms, melee combat, and stealth to combat against hostile enemies. For most of the game, players control Nathan Drake, a treasure hunter who is physically adept and is able to jump, sprint, climb, swim, scale narrow ledges and walls, swing with a rope, use a grappling hook and perform other acrobatic actions. Players also drive vehicles during some gameplay segments.
In combat, players can use long-ranged weapons, such as rifles and shotguns, and short-barreled guns such as pistols and revolvers; handheld explosives such as grenades and dynamite are also available. The game's melee combat system was also reworked to avoid the presence of quick time events. The grappling hook allows players to leap over gaps, often giving them a tactical advantage in combat. Though players can attack enemies directly, they have the option to use stealth tactics to attack undetected or sneak by them. While the game is linear, environments feature multiple paths for players to explore; maps are significantly larger than earlier entries in the series.
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